Light Engineering is key to setting up enough Lux,Lumens level of Brightness, Colour, and shadowless Home, Workplace or Ambiance. Lighting is key to setting an Intensive mood and style. A lighting engineer designs and implements the lighting arrangements for House (indoor, Outdoor), Auditoriums, Indoor/Outdoor Stadiums, Hospitals, Factories, Arena, etc. It is the lighting engineer's job to bring that vision of the Client to a reality. Working with Architects, Builders and Electricians, the lighting engineer sets up configurations of lights that are either readily available in Market or Designer Lights that need to be Custom Made.

In this advanced World, the entire lighting can be remotely controlled via Bluetooth or Wifi. There are lights that can Change Colour, Hue, or adjust brightness just in a Touch of a Button. A light engineer is crucial to modern-day building solutions in bringing the dream and vision of an Architect/ Client to reality. At E-Life we do,

Four basic types of lighting

  • Ambient or General lighting.
  • Accent lighting.
  • Task lighting.
  • Essential Lighting (ISI Standards)

There are three properties lighting Engineers can control to create a vast array of effects:

Intensity: The brightness of light. Everything in the range from the faintest dim glow to the most blinding glare can be created with lighting. Contrast has a great impact on how bright a light will appear to be on a wall or object, from a single flashlight on an otherwise dark object appearing to be bright, while a strong spotlight shining on an already brightly lit area may appear dim.

Colour: The colour of an object/ Workplace machines appears to be is determined both by its actual hue and by the color of the light that illuminates it. Filters or gels on lighting instruments make it possible for designers to tint lighting in colours.

Distribution: Light can be distributed in different ways on stage. The form of light may vary from a soft unfocused glow to a sharply defined beam that casts dramatic shadows. The beam of light from an instrument may be directed through a piece of metal called a gobo that shapes it into a pattern such as the broken effect of light coming through the leaves of tress. Light may also be directed at an object from any angle, giving rise to an infinite variety of light and shadow combinations, each with a different look and feel.